Hi there,
Been trying out Breeze today and overall its exactly what I'm looking for since upshot left the room...
I'm downloading around 5000 entities to my client and storing them in localstorage in an array for offline use, 5000 will always be the maximum it could ever be. In all the browsers it works fine and runs fluidly, but in iOS Safari (iPhone + iPad), the browser crashes after around 2500 of these entities are loaded into memory.
Since it works in desktop browsers fine it obviously a memory issue with iOS, its been documented online already, maybe there is a way to have these items stripped down a bit and not as fully functioning entities? I would like the ability to batch save, work offline and handle changes but maybe this is a little too much to hope for at the moment?
If anyone has any thoughts let me know
Thnks