Thanks for being an early adopter of DevForce EF (DEF).
First, a digression on what you see vs. what you really get.
There's currently a bit of lag between what the EDMX designer supports vs. what the Entity Framework actually supports. For instance, the EF supports complex types, while the designer does not. The EF also supports TPH (table per hierarchy), TPT (table per type) and TPC (table per concrete type) forms of inheritance, while the designer support is incomplete.
The Beta1 DevForce Object Mapper also lags quite a bit behind what the runtime actually supports. The Object Mapper at present provides a grid-like display of entities for easier editing, automatic pluralization, support for verification, and a few other DevForce-specific options. It has no support for complex types, inheritance, or stored procedures, while the DevForce runtime definitely supports all of these features.
So on the question of 1-1 mapping. I think Ward's comment was in regard to the ability to partition a table into multiple entities, something supported in DevForce 3.x. You're correct that neither EF nor DEF supports this type of mapping today,
or at least not without some clever workarounds.
But the EF (and by extension DEF) is really fairly rich in the mapping support it does offer right now. I mentioned inheritance, but views and stored procedures are also supported, and the CUD sproc support is quite good. There's also something called a "defining query" you can specify in the SSDL which Michael Pizzo from Microsoft described as the "ultimate escape hatch" for mapping scenarios not currently directly supported.
One more thing I want to add. The DevForce EF runtime supports exactly what the EF runtime supports with regard to database data sources. We leave the heavy lifting to Microsoft in terms of actual database access, which also means that we rely upon the mapping capabilities of the EF. Since both DEF and EF are still in beta, and at the beginning of what will hopefully be a long product lifetime, there will be many, many enhancements coming.