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Asynchronous cascading deletes

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pompomJuice View Drop Down
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Post Options Post Options   Quote pompomJuice Quote  Post ReplyReply Direct Link To This Post Topic: Asynchronous cascading deletes
    Posted: 01-Nov-2010 at 12:43am

Aah, that makes sense.

 

I also was referring to a slightly different situation.

 

My issue was that if I delete an entity and it happens to have a 1..* NOT NULL parent child relationship with another entity that is set to cascade in the database. Such a delete is not possible unless you remove the 1..* loaded children from devforce, otherwise it deletes the parent and updates the children's FKs to NULL which causes FK exceptions.

 

Hope that makes more sense. ( And saw nothing on this topic in the documentation either? The documentation is very quiet about cascading deletes. )

 

Personally I was hoping that devforce could see that a cascade is set via EF 4.0 and compensate. I was over optimistic.

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Post Options Post Options   Quote sbelini Quote  Post ReplyReply Direct Link To This Post Posted: 29-Oct-2010 at 9:41am
pompomJuice,
 
The suggestion I provided is for deleting all entities via DevForce.
Of course you can set the cascading delete in your Database and save the wire traffic.
 
Sorry for the confusion.
 
Silvio.
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Post Options Post Options   Quote pompomJuice Quote  Post ReplyReply Direct Link To This Post Posted: 29-Oct-2010 at 7:08am
Indeed there is.
 
Drop any potential cascade deletes from the Entity Manager's cache and then delete the entity, the database will take care of the rest. That way the EM wont fail on those updates. Makes sense.
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Post Options Post Options   Quote pompomJuice Quote  Post ReplyReply Direct Link To This Post Posted: 29-Oct-2010 at 5:41am
That is ridiculous.
 
You fetch entities to delete them.  What if you want to delete an entity that contains 100 images? (my situation)
 
There has to be a better way?
 
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Post Options Post Options   Quote sbelini Quote  Post ReplyReply Direct Link To This Post Posted: 22-Sep-2010 at 2:35pm
 
The simplest way would be pre-loading all dependent objects and then deleting.
 
You could also have it executed on the server (i.e. calling InvokeServerMethod).
 
The example in the post you mentioned still works on DevForce2010 (only a slight minor change needed - AsyncCompletedCallback<> is not present in DevForce2010):
 
 
  AsyncSerialTask.Create<Customer>("DeleteCustomer")
    .AddAsyncAction<AsyncEventArgs>(SetupDeletion)
    .AddAction(args => DoDelete((Customer)args.UserState))
    .Execute(aCustomerToBeDeleted);
 
  private void SetupDeletion(Customer cust, Action<AsyncEventArgs> callback) {
    var list = cust.Orders;
    bool isPending = list.IsPendingEntityList;
    if (isPending) {
      list.PendingEntityListResolved += (o, args) => {
        callback(new AsyncEventArgs(cust));
      };
    } else {
      callback(new AsyncEventArgs(cust));
    }
  }
 
  private void DoDelete(Customer cust) {
    cust.EntityAspect.Delete();
    foreach (var order in cust.Orders.ToList()) {
      order.EntityAspect.Delete();
    }
  }
 
 
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Post Options Post Options   Quote kpozin Quote  Post ReplyReply Direct Link To This Post Posted: 21-Sep-2010 at 1:25pm
What is the current recommended method for managing asynchronous cascading deletes in Silverlight?

Has this issue in DevForce 2009 been fixed?
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